This article explains how to write a game using Silverlight. It explains the mechanisms needed to make a game, how to implement them, and shows them applied to a complete game.
The game is as simple as possible (but fully implemented). This allows us to go through the full code and to understand how it works. I deliberately did not write any sprite framework or helper functions so that the article can focus only on how the code access the Silverlight framework and the game basic mechanism.
The objective is that after having read this article you know
- What is needed to make a game
- What functionalities of Silverlight you may call to implement this game
A Pong In Silverlight - CodeProject
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