Tuesday, September 28, 2010

iPhone and iPad in Action Manning Publications | Wow! eBook - Great eBook, Great Site!

This hands-on tutorial will help you master iPhone/iPad development using the native iPhone SDK. It guides you from setting up dev tools like Xcode and Interface Builder, through coding your first app, all the way to selling in the App Store.
Using many examples, the book covers core features like accelerometers, GPS, the Address Book, and much more. Along the way, you’ll learn to leverage your iPhone skills to build attractive iPad apps. This is a revised and expanded edition of the original iPhone in Action.
iPhone and iPad in Action is an introductory book, intended to teach the basics of iPhone SDK programming in a tutorial form. It’s an updated revision of iPhone in Action, which first appeared in 2008. We encourage you to read it straight through, from chapter 1 to 19. This will introduce the platform, how to program for the iPhone and iPad, and step you through the entire process in turn.
iPhone and iPad In Action, compiled by mobile software developer and blogger Brandon Trebitowski, simplifies existing iPhone topics while also updating them to account for the 3.4 SDK framework including iPad coverage. Beyond covering the basics of iPhone development, this edition also explores exciting topics such as the accelerometer, peer-to-peer gaming, mapkit, push notifications, and in-app purchasing. The reader is provided with step-by-step instructions on how to integrate the APIs into new or existing applications.
After completing this book, the reader will have all of the knowledge necessary to create fully functional iPhone applications ready for the App Store. There are many sample applications to work from including a chat client, video game, interactive map, and many others.
We’ve done our best to make this book accessible to everyone who is interested in writing native programs for the iPhone and iPad. We think it will be especially useful to people who are looking to dive into the iPhone/iPad arena, because it will allow you to create native applications for all of Apple’s iDevices.
If you want to learn about iPhone SDK programming, you should have some experience with programming in general. It’d be best if you’ve worked with C before, but that’s not a necessity; if you haven’t, you can read our introduction to Objective-C in chapter 2nd, and you should probably expect to do some research on your own to clarify things. There’s no need to be familiar with Objective-C, Cocoa, or Apple programming in general. We’ll give you everything you need to become familiar with Apple’s unique programming style. You’ll probably have a leg up if you understand object-oriented concepts; but it’s not necessary (and again, you’ll find an introduction in chapter 2nd).
iPhone and iPad in Action Manning Publications | Wow! eBook - Great eBook, Great Site!
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