On 19 November 2012 Sony announced that its PlayStation Mobile Developer program was out of beta and was officially launching. The program allows developers to make applications and games that target a range of PlayStation certified devices. These include the PlayStation Vita and a number of other Android based devices.
My intention here is to only write a "Hello World" application and get it running on a PS Vita. While I talk about some of the code that is presented with this article this article doesn't focus on the code. Instead my goal is to get document what I needed to do to get a Hello world program running on the Vita, including meeting Sony's requirements for deploying to a device. I encountered a few obstacles to this task. But from a documentation standpoint this is a good thing since this may help other developers more easily avoid the obstacles I ran into.
- Windows 7 (Windows 8 not supported)
- PlayStation Mobile SDK (PSM SDK)
- (Optional)PlayStation Certified device
- Familiarity with C#
- Some familiarity with pixel and vertex shaders
- Residence in one of the countries where the SDK is supported
Hello World on the PlayStation® Vita: Deploying code to the Vita - CodeProject