Monday, April 7, 2014

Using the touch screen in your HTML5 games on Android* devices powered by Intel - CodeProject

Introduction to the following article



With the dramatic acceptance rate of smartphones and tablets has come an
enormous shift in the way spontaneous experiences are delivered on
these touch devices. Native application developers have incorporated
touch events to improve the user experience and change the way users
interface with their content. Mobile devices such as smartphones and
tablets generally have a capacitive touch-sensitive screen to capture
interactions made with the user's fingers. As the mobile web evolves to
enable increasingly sophisticated applications, web developers need a
way to handle these events. For instance, almost any fast game requires
players to press several buttons at once, which, in the perspective of a
touchscreen, infers multi-touch.


Using the touch screen in your HTML5 games on Android* devices powered by Intel - CodeProject

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